STEAMsport, Inc. is a 501-C3 non profit organization with the mission of providing science, technology, engineering, arts, and math (STEAM) exposure, engagement and education to youth living in underserved communities in a fun and competitive environment.
Our goal is to break the cycle of generational poverty through accessible and effective STEAM programming that will open the doors to secondary education and STEAM related careers.
TEAMsport, Inc. began as a group of 5 students from an underserved community wanting to compete in the First Lego League Robotics Competition in 2010. As the students began to apply hands-on learning, their interest and attitude toward STEAM increased along with their math and science grades. STEAMsport, Inc. continued to reach out to students in underserved communities, realizing that barriers to quality STEAM education in underserved communities included money, transportation and equipment. For this STEAMsport, Inc. brought mobile STEAM education to public housing communities, local community centers, urban schools and Boys and Girls Clubs.
They have now served over 2,300 students providing over 9 STEAM programs, hosting 3 STEAM competitions, STEAM business hack-a-thons, and 2 computer coding and entrepreneurship summer camps.
STEAMsport, Inc. believes that by making quality STEAM programming available to everyone, we can develop the next generation of great American technologist. It's for that reason that all of STEAMsport, Inc. programs are provided free of charge.
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